2008
Apr 12

Basic Roleplaying - The Chaosium d100 SystemChaosium has announced that Basic Roleplaying is about to be sent to the printers for a May 2008 release. Basic Roleplaying now has a new cover by Paul Carrick and I must say it looks pretty good.

BASIC ROLEPLAYING
The Chaosium d100 system

CHA2020
ISBN 1-56882-189-1
$39.95
384 pages
8.5 x 11” paperback

Chaosium’s BASIC ROLEPLAYING is a core rulebook that gathers in one place the rules, modules, and options for one of the original and most influential role playing gaming systems in the world.

You can read the full Basic Roleplaying announcement and Chaosium still has some advanced reader copies available for sale here.

The Chaos Project

Posted by Dan Zappone on Mar 31st, 2008
2008
Mar 31

The first publicly usable version of the Chaos Project is available for viewing. There are five different categories available, Chaotic Features, Magic Items, Found Items, NPCs and a Bestiary. Not all features that are planned are implemented and feedback is wanted.

Some of the planned features include:

  • Registered users can add new items
  • Users can edit the items they entered
  • Filter to select items base on different criteria (system type, milieu, etc.)

Instruction for sending feedback through the support forum for the Chaos Project is available on the right sidebar of the Chaos Project pages.

2008
Mar 24

Welcome to the new (and hopefully improved) Basic Roleplaying . Net (formerly d100.org - and you can still get here that way too.)

We’ve completed our move from Drupal to WordPress/MediaWiki and from d100.org to basicroleplaying.net.

If you had an account on the previous site you still have an account here. Just use your same username and password to login. You will have access to both WordPress and MediaWiki with the same login.

All of our existing content has been moved over and is available for your viewing pleasure.We are looking forward to getting new content online as soon as possible. If you are interested in contributing just contact us or jump into the wiki.

Once again welcome - make yourself at home.

The Basic Roleplaying . Net Team

2008
Mar 22

We are moving from using Drupal to manage our site to a WordPress/MediaWiki combination. The move will take a day or two to complete so please be patient with us. The old site is still available at http://www.d100.org. Once the content has been moved we will point all the URLs to http://www.d100.org. Once the content has been moved we will point all the URLs to Chaosium is in the process of finalizing the 1st Edition of the Basic Roleplaying book. Basic Roleplaying is a complete rules system integrating 30 years of game play and refinement to allow play in any genre, from fantasy to sci-fi, from modern horror to supers and everything in between. From what Chaosium says the final book will released sometime around June 2008 and run somewhere in the range of 390 pages.
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Gary Gygax, the co-creator of Dungeons and Dragons along with Dave Arneson, has passed away on March 4th 2008. Gary has recently been working with Troll Lord Games, a small paper and pencil RPG publisher. Troll Lords forums have up a post noting that he has passed away. That Associated Press has confirmed that the 69 year old game designer has indeed passed away.

Whether you love or hate D&D it must be duly acknowledged that Gary Gygax was the was, along with Dave Arneson, known as the Father of Roleplaying. He co-founded Tactical Studies Rules (now part of Wizards of the Coast) in 1974 with Don Kaye. Gygax was the son of Swiss immigrant Martin Gygax and an American mother. His gaming experiences began at the age of five and six with playing pinochle and chess as well as the usual pretend games of any child that could be likened to live action role-playing. He had been in poor health, suffering multiple strokes and a near-heart attack.

May the gods speed you on your next great adventure, Gary!

Cross posted from MetaMythos.

Server Move

Posted by Dan Zappone on Feb 28th, 2008
2008
Feb 28

We moved to a new dedicated server with better bandwidth - so the site should be faster. Much faster. There were a few glitched which I think have all been corrected. If you encounter and errors please contact us or add a comment to this post. Thanks.

Permutations Galore

Posted by Peter on Aug 14th, 2007
2007
Aug 14

I should have tried this a while ago. In theory this site isn’t yet “live”, of course, but we’re getting some traffic and some other sites have already linked to here.

The Chaos Project should be up by the 31st, I hope. In the meantime, I’ve put all of the current and archive data from the Project into a Google spreadsheet. A public version of that sheet is viewable here:

http://spreadsheets.google.com/pub?key=pJ4aD_ujcB3hSGNIxyILqTQ

Oh, it’s also worth noting that Chaosium has updated their d100 release announcement; it’s coming out on November 2007. Or it should, anyway.

The site really should have a News section, if it doesn’t have one already. I’ll have to look into it.

2007
Jun 15

So, the final installment of Alex Hardings account of the opening adventure from my RQIII campaign - After the Scouring - which charts the aftermath of the defeat of the Warlock of Blandford Forum…

As it happens raiding the tower yielded a few useful things, namely a pop gun in a box (which I think makes me look very intimidating, although I’m not sure Jasper and Brian are convinced. Possibly that’s because they’re in on the secret that I have no idea how to make it work…) and a pile of the Warlock’s journals which piqued Jasper’s monetary interest. Depressingly however, it also yielded some bizarre skull thing with feet that kept running off every time we tried to catch it. According to Hold-On the fact that the irritating little bugger existed at all meant that the Warlock wasn’t actually dead, despite his amazing nosedive acrobatics earlier. I was headed downstairs to break that irksome piece of news to Jasper and Brian when I realised they weren’t alone. While I’d been distracted by reprovisioning, a whole band of Bournemouth polymoffs had arrived at the tower and, despite Marcus’ best attempts to distract them, their leader hadn’t been fooled in the slightest and had sniffed our two out (and I do literally mean sniffed!). I’m not entirely sure what they said to him, but it must have been convincing because he apparently decided not to kill them (or even tell the rest of the polymoffs we were there) and took the whole band off for some serious celebratory drinking! You know, I’m suddenly starting to see the appeal of polymoff life!
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2007
May 14

So, as promised, the next installment of Alex’s journal, resuming in the woods above the bridge at Durweston, east of Blandford Forum…

As it turned out avoiding that detour was maybe a bad idea. We reached Durweston without anything particularly exciting happening and settled in for the night on the reasoning that it would be easier to cross the river in daylight rather than darkness. Everybody was being very polite about which watch they were going to take, so I nabbed first (means I don’t have to get up in the middle of the night or first thing in the morning!).

My wake up call the next morning was Jasper’s bloody great boot in my face. Personally I’m far more partial to a hot cup of coffee but, given that there were three dead people shambling up the hill towards our camp, I decided to let that pass. I’m starting to come round to the opinion that the dead these days really aren’t like they used to be. I mean, if you’re dead, surely it would be far politer to just lie down and rot rather than wandering around, stinking the place up and disturbing the well-earned sleep of honest, law-abiding (it’s been at least a week!) citizens! I contemplated trying to explain this to them, but they didn’t seem to be in the mood to talk, so I figured it was probably best to let my sword do the explaining. My sword is good at explaining – it’s short and to the point! Today was no exception to that and I was my usual brilliant self (although possibly it would have been a better idea not to make the dead man’s head explode because then I wouldn’t have ended up with a mouthful of rotten brain – but don’t tell Jasper I said that!).
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